41 lines
No EOL
1.8 KiB
Text
41 lines
No EOL
1.8 KiB
Text
/*
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This file uses the ".json5" file extension which allows for comments like this in a json file!
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Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
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VSCode: https://code.visualstudio.com/
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JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
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to make editing this file much easier.
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*/
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{
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/* Add BYG's placed features to all biomes?
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By disabling this, you remove BYG placed features not designated to specific biomes.
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To configure the features that spawn using this, use the "/worldgenexport" command and edit the files found at:
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"byg/worldgen/placed_feature/global/<decoration_stage>"
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"byg/worldgen/placed_feature/global/placed_feature/<feature>"
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"byg/worldgen/configured_feature/global/<decoration_stage>"
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in the output folder.
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*/
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"add_biome_placed_features": true,
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// Add custom BYG Structures?
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"add_custom_structures": true,
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// Add custom BYG Villagers/Structures to villages?
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"add_custom_villagers": true,
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/* Add BYG items automatically to applicable loot tables?
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For example BYG may add piglin trades to the piglin trade loot table.
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To configure these loot tables or add your own, create a datapack with loot tables matching the following path:
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"data/modid/append_loot_tables/file_path_to_loot_table_you_want_to_append"
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Examples:
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BYG's added Piglin trades: "data/byg/append_loot_tables/minecraft/gameplay/piglin_bartering.json",
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BYG's added loot to abandoned mineshafts: "data/byg/append_loot_tables/minecraft/chests/abandoned_mineshaft.json"
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BYG's added loot to Repurposed Structure's Jungle Village Jungle House: "data/byg/append_loot_tables/repurposed_structures/chests/villages/jungle_house.json"
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*/
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"add_loot_tables": true,
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// Use BYG world generation?
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"world_generation": true
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} |