142 lines
No EOL
7.2 KiB
Text
142 lines
No EOL
7.2 KiB
Text
/*
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This file uses the ".json5" file extension which allows for comments like this in a json file!
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Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
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VSCode: https://code.visualstudio.com/
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JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
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to make editing this file much easier.
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A region is a unique biome layout comprised of numerous biome selectors for a given type of terrain in an MC world.
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Biome selectors may be inlined or may call a file from "this_file_parent_directory/biome_selectors"
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*/
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{
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/* Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
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*/
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"beach_biomes": "beach_biomes/beach_biomes_1",
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/* Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
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*/
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"middle_biomes": "middle_biomes/middle_biomes_3",
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/* Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
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*/
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"middle_biomes_variant": "middle_biomes_variant/middle_biomes_variant_vanilla",
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/* Appearing on terrain below sea level, here is the "ocean_biomes" layout:
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[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
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[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
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All keys passed in must be valid in the biome registry!
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"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
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*/
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"ocean_biomes": "oceans/oceans_vanilla",
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/* Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
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*/
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"peak_biomes": "peak_biomes/peak_biomes_1",
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/* Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
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*/
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"peak_biomes_variant": "peak_biomes_variant/peak_biomes_variant_vanilla",
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/* Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
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*/
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"plateau_biomes": "plateau_biomes/plateau_biomes_3",
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/* Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
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*/
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"plateau_biomes_variant": "plateau_biomes_variant/plateau_biomes_variant_vanilla",
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/* Appearing on shattered terrain here is the "shattered_biomes" layout:
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[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
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[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
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[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
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[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
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[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
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All keys passed in must be valid in the biome registry!
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In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
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*/
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"shattered_biomes": "shattered_biomes/shattered_biomes_vanilla",
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"slope_biomes": "slope_biomes/slope_biomes_1",
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"slope_biomes_variant": "slope_biomes_variant/slope_biomes_variant_vanilla",
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/* Used to swap biomes not found in the biome selectors.
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Biomes found within the biome selectors, may not be used as the swapped "value" and biomes only from Minecraft may be used as the "key".
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"key" = "minecraft:biome_registry_path"
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"value" = "modid:new_biome_registry_path"
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For example:
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{
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"key1":"value1",
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"key2":"value2",
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"key3":"value3"
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}
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*/
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"swapper": {
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"minecraft:mangrove_swamp": "byg:white_mangrove_marshes",
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"minecraft:swamp": "byg:bayou"
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},
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/* The weight of this provider/region against all other providers.
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Higher numbers do NOT increase the provider's size.
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Weight "0" disables this provider and all its entries.
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*/
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"weight": 3
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} |