SangeFault/assets/minecraft/shaders/program/blobs.vsh
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 a50683c84e Updated to 1.18.1 Vanilla Assets
basically starting over... this is gonna be fun!
2022-01-20 17:44:06 +01:00

17 lines
301 B
GLSL

#version 150
in vec4 Position;
uniform mat4 ProjMat;
uniform vec2 InSize;
out vec2 texCoord;
out vec2 oneTexel;
void main(){
vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0);
gl_Position = vec4(outPos.xy, 0.2, 1.0);
oneTexel = 1.0 / InSize;
texCoord = outPos.xy * 0.5 + 0.5;
}