SangeFault/assets/minecraft/shaders/post/transparency.json

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{
"targets": [
"water",
"translucent",
"itemEntity",
"particles",
"clouds",
"weather",
"final"
],
"passes": [
{
"name": "transparency",
"intarget": "minecraft:main",
"outtarget": "final",
"auxtargets": [
{
"name": "DiffuseDepthSampler",
"id": "minecraft:main:depth"
},
{
"name": "TranslucentSampler",
"id": "translucent"
},
{
"name": "TranslucentDepthSampler",
"id": "translucent:depth"
},
{
"name": "ItemEntitySampler",
"id": "itemEntity"
},
{
"name": "ItemEntityDepthSampler",
"id": "itemEntity:depth"
},
{
"name": "ParticlesSampler",
"id": "particles"
},
{
"name": "ParticlesDepthSampler",
"id": "particles:depth"
},
{
"name": "CloudsSampler",
"id": "clouds"
},
{
"name": "CloudsDepthSampler",
"id": "clouds:depth"
},
{
"name": "WeatherSampler",
"id": "weather"
},
{
"name": "WeatherDepthSampler",
"id": "weather:depth"
}
]
},
{
"name": "blit",
"intarget": "final",
"outtarget": "minecraft:main"
}
]
}