SangeFault/assets/minecraft/models/item/bone.json

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{
"parent": "item/handheld",
"textures": {
"layer0": "item/bone"
},
"display": {
"head": {
"rotation": [ 0, 0, -45 ],
"translation": [ 0, -4.5, -6.5],
"scale":[ 1, 1, 1 ]
}
}
}