SangeFault/assets/minecraft/models/item/trident_throwing.json

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{
"parent": "builtin/entity",
"gui_light": "front",
"textures": {
"particle": "item/trident"
},
"display": {
"thirdperson_righthand": {
"rotation": [ 0, 90, 180 ],
"translation": [ 8, -17, 9 ],
"scale": [ 1, 1, 1 ]
},
"thirdperson_lefthand": {
"rotation": [ 0, 90, 180 ],
"translation": [ 8, -17, -7 ],
"scale": [ 1, 1, 1 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ -3, 17, 1],
"scale": [ 1, 1, 1 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 13, 17, 1],
"scale": [ 1, 1, 1 ]
},
"gui": {
"rotation": [ 15, -25, -5 ],
"translation": [ 2, 3, 0 ],
"scale": [ 0.65, 0.65, 0.65 ]
},
"fixed": {
"rotation": [ 0, 180, 0 ],
"translation": [ -2, 4, -5],
"scale":[ 0.5, 0.5, 0.5]
},
"ground": {
"rotation": [ 0, 0, 0 ],
"translation": [ 4, 4, 2],
"scale":[ 0.25, 0.25, 0.25]
}
}
}