SangeFault/assets/minecraft/models/block/vine.json

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{
"ambientocclusion": false,
"textures": {
"particle": "block/vine",
"vine": "block/vine"
},
"elements": [
{ "from": [ 0, 0, 0.8 ],
"to": [ 16, 16, 0.8 ],
"shade": false,
"faces": {
"north": { "uv": [ 16, 0, 0, 16 ], "texture": "#vine", "tintindex": 0 },
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#vine", "tintindex": 0 }
}
}
]
}