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setup-node/node_modules/@actions/io/lib/io-util.d.ts
2019-08-05 16:46:12 -04:00

29 lines
1.7 KiB
TypeScript

/// <reference types="node" />
import * as fs from 'fs';
export declare const chmod: typeof fs.promises.chmod, copyFile: typeof fs.promises.copyFile, lstat: typeof fs.promises.lstat, mkdir: typeof fs.promises.mkdir, readdir: typeof fs.promises.readdir, readlink: typeof fs.promises.readlink, rename: typeof fs.promises.rename, rmdir: typeof fs.promises.rmdir, stat: typeof fs.promises.stat, symlink: typeof fs.promises.symlink, unlink: typeof fs.promises.unlink;
export declare const IS_WINDOWS: boolean;
export declare function exists(fsPath: string): Promise<boolean>;
export declare function isDirectory(fsPath: string, useStat?: boolean): Promise<boolean>;
/**
* On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:
* \, \hello, \\hello\share, C:, and C:\hello (and corresponding alternate separator cases).
*/
export declare function isRooted(p: string): boolean;
/**
* Recursively create a directory at `fsPath`.
*
* This implementation is optimistic, meaning it attempts to create the full
* path first, and backs up the path stack from there.
*
* @param fsPath The path to create
* @param maxDepth The maximum recursion depth
* @param depth The current recursion depth
*/
export declare function mkdirP(fsPath: string, maxDepth?: number, depth?: number): Promise<void>;
/**
* Best effort attempt to determine whether a file exists and is executable.
* @param filePath file path to check
* @param extensions additional file extensions to try
* @return if file exists and is executable, returns the file path. otherwise empty string.
*/
export declare function tryGetExecutablePath(filePath: string, extensions: string[]): Promise<string>;