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29 lines
1.5 KiB
TypeScript
29 lines
1.5 KiB
TypeScript
/// <reference types="node" />
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import * as fs from 'fs';
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export declare const copyFile: typeof fs.promises.copyFile, lstat: typeof fs.promises.lstat, mkdir: typeof fs.promises.mkdir, readdir: typeof fs.promises.readdir, rmdir: typeof fs.promises.rmdir, stat: typeof fs.promises.stat, unlink: typeof fs.promises.unlink;
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export declare const IS_WINDOWS: boolean;
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export declare function exists(fsPath: string): Promise<boolean>;
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export declare function isDirectory(fsPath: string, useStat?: boolean): Promise<boolean>;
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/**
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* On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:
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* \, \hello, \\hello\share, C:, and C:\hello (and corresponding alternate separator cases).
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*/
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export declare function isRooted(p: string): boolean;
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/**
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* Recursively create a directory at `fsPath`.
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*
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* This implementation is optimistic, meaning it attempts to create the full
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* path first, and backs up the path stack from there.
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*
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* @param fsPath The path to create
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* @param maxDepth The maximum recursion depth
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* @param depth The current recursion depth
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*/
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export declare function mkdirP(fsPath: string, maxDepth?: number, depth?: number): Promise<void>;
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/**
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* Best effort attempt to determine whether a file exists and is executable.
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* @param filePath file path to check
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* @param extensions additional file extensions to try
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* @return if file exists and is executable, returns the file path. otherwise empty string.
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*/
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export declare function tryGetExecutablePath(filePath: string, extensions: string[]): Promise<string>;
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