[graveSettings] generateGraves = true retrievalType = "ON_USE" compactRetrieveItems = true retrievalRequireShovel = false dropType = "IN_INVENTORY" dropPlayerHead = false dropGraveBlock = false requireGraveItem = false generateEmptyGraves = false ignoreSpawnProtection = true deathInSpawnProtection = "CREATE_GRAVE" priority = "GRAVE" unlockableGraves = true deleteEnchantments = ["minecraft:vanishing_curse", "vanishing_curse"] soulboundEnchantments = ["yigd:soulbound"] loseSoulboundLevelOnDeath = false voidSlots = [] soulboundSlots = [] applyBindingCurse = true useLastGroundPos = false trySoft = false trySoftApproach = "RADIUS" tryStrict = true replaceWhenClaimed = true persistGraves = false blacklistDimensions = [] graveInVoid = true ignoreDeathTypes = [] graveSpawnHeight = 2 lastResort = "DROP_ITEMS" putXpInGrave = true defaultXpDrop = false xpDropPercent = 50 tellDeathPos = true maxGraveBackups = 50 [graveSettings.graveRobbing] enableRobbing = true onlyMurderer = false afterTime = 1 timeType = "HOURS" robPriority = "INVENTORY" tellRobber = true notifyWhenRobbed = true [graveSettings.graveDeletion] canDelete = false afterTime = 1 timeType = "HOURS" dropInventory = false [graveSettings.itemLoss] enableLoss = false ignoreSoulboundItems = true affectStacks = false usePercentRange = false lossRangeFrom = 0 lossRangeTo = 5 percentChanceOfLoss = 100 [graveSettings.randomSpawnSettings] percentSpawnChance = 0 spawnEntity = "minecraft:zombie" spawnNbt = "{ArmorItems:[{},{},{},{id:\"minecraft:player_head\",tag:{SkullOwner:{Name:\"${name}\",Id:\"${uuid}\"}},Count:1b}]}" [graveSettings.blockUnderGrave] generateBlockUnder = true inOverWorld = "minecraft:cobblestone" inNether = "minecraft:soul_soil" inTheEnd = "minecraft:end_stone" inCustom = "minecraft:dirt" generateWhenProtected = false [graveSettings.graveCompatConfig] levelzXpInGraves = true levelzXpDropPercent = 100 claimRuleOverride = "CREATE_GRAVE" prioritiseTheGraveyardGraves = false graveyardSearchRadius = 10 keepAllTrinkets = false [graveSettings.graveRenderSettings] useRenderFeatures = true useSpecialBlockRenderer = true renderGraveSkull = true renderGraveOwner = true textShadow = true adaptRenderer = false glowingGrave = true glowMinDistance = 0 glowMaxDistance = 10 [graveSettings.graveRenderSettings.guiTextColors] graveSelectGraveLocation = 13369548 graveSelectItemSize = 204 graveSelectLevelSize = 2725384 graveSelectTitle = 5592405 graveSelectPageView = 30464 graveSelectShowAvailableCheckbox = 7829367 graveSelectShowClaimedCheckbox = 7829367 graveSelectShowDestroyedCheckbox = 7829367 graveSelectShowStatusCheckbox = 7829367 graveViewLockGrave = 0 graveViewUnlockGrave = 0 graveViewRestoreGrave = 0 graveViewDeleteGrave = 0 graveViewRobGrave = 0 graveViewGiveKey = 0 graveViewDeathMessage = 11141120 graveViewDeathDimension = 21956 graveViewCoordinates = 12255419 graveViewModItemSize = 5592405 graveViewLevelSize = 2725384 claimedBy = 0 playerSelectPlayerName = 16384 playerSelectGraveCount = 5592405 playerSelectTitle = 5592405 playerSelectPageView = 30464 playerSelectIncludeAvailableCheckbox = 7829367 playerSelectIncludeClaimedCheckbox = 7829367 playerSelectIncludeDestroyedCheckbox = 7829367 playerSelectShowZeroCheckbox = 7829367 playerSelectSearchBar = 16777215 [utilitySettings.soulboundEnchant] enabled = true isTreasure = false villagerTrade = true tableAndLoot = false [utilitySettings.deathSightEnchant] enabled = false isTreasure = true villagerTrade = true tableAndLoot = true [utilitySettings.scrollItem] scrollType = "DISABLED" retrieveOnRespawn = true [utilitySettings.graveKeySettings] enableKeys = false alwaysRequire = false retrieveOnRespawn = true getFromGui = false rebindable = false graveKeySpecification = "PLAYER" [utilitySettings.graveCompassSettings] receiveOnDeath = false tryDeleteOnClaim = true [commandToggles] coreCommandName = "yigd" retrieveGrave = true robGrave = true selfView = true adminView = true moderateGraves = true clearGraveBackups = true whitelist = true whitelistAdd = true whitelistRemove = true whitelistToggle = true coordinateToggle = true [debugConfig] clearInventoryOnRespawn = false createGraveBeforeDeathMessage = false