22 lines
No EOL
1.3 KiB
Text
22 lines
No EOL
1.3 KiB
Text
{
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// The number of game ticks players become invulnerable upon rolling
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"invulnerable_ticks_upon_roll": 0,
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// The duration of the roll ability, expressed as a number of ticks, during which the player cannot use item/attack/jump etc...
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"roll_duration": 8,
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// Allows Vanilla Minecraft auto jump feature to work while rolling
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"allow_auto_jump_while_rolling": true,
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// Allows jumping while rolling. WARNING! Setting this to `true` breaks roll distance attribute and enchantment
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"allow_jump_while_rolling": false,
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// Allows combat roll while the player has its weapon on cooldown
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"allow_rolling_while_weapon_cooldown": false,
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// Allows combat roll while the player is in the air. WARNING! Setting this to `true` breaks roll distance attribute and enchantment
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"allow_rolling_while_airborn": false,
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// The amount of exhaust (hunger) to be added to the player on every roll
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"exhaust_on_roll": 0.10000000149011612,
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// The amount of food level above which players can do a roll
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"food_level_required": 6.0,
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// The cooldown duration of the combat roll ability expressed in seconds
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"roll_cooldown": 4.0,
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// Default roll distance attribute is `3`. Settings this to `1` will make it `4`. Warning! Attribute based scaling does not effect this.
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"additional_roll_distance": 0.0
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} |