# Simple Voice Chat server config v1.20.1-2.4.28 # The port of the voice chat server # Setting this to "-1" sets the port to the Minecraft servers port (Not recommended) port=24454 # The IP address to bind the voice chat server on # Leave empty to use 'server-ip' of server.properties # To bind to the wildcard address, use '*' bind_address= # The distance to where the voice can be heard max_voice_distance=48.0 # The multiplier of the voice distance when crouching crouch_distance_multiplier=1.0 # The multiplier of the voice distance when whispering whisper_distance_multiplier=0.5 # The opus codec # Possible values are 'VOIP', 'AUDIO' and 'RESTRICTED_LOWDELAY' codec=VOIP # The maximum size in bytes that voice packets are allowed to have mtu_size=1024 # The frequency at which keep alive packets are sent # Setting this to a higher value may result in timeouts keep_alive=1000 # If group chats are allowed enable_groups=true # The host name that clients should use to connect to the voice chat # This may also include a port, e.g. 'example.com:24454' # Don't change this value if you don't know what you are doing voice_host= # If players are allowed to record the voice chat allow_recording=true # If spectators are allowed to talk to other players spectator_interaction=false # If spectators can talk to players they are spectating spectator_player_possession=false # If players without the mod should get kicked from the server force_voice_chat=false # The amount of milliseconds, the server should wait to check if the player has the mod installed # Only active when force_voice_chat is set to true login_timeout=10000 # The range where the voice chat should broadcast audio to # A value <0 means 'max_voice_distance' broadcast_range=-1.0